Soul Saga – Update 6 – Lots of Pretty 3D Models
Click here to view Soul Saga: Episode 1 Alpha v6 Changelog (2012-09-15)
Done:
- Backend Code
- (FIX) Fixed item database logic with finding a new ID.
- (FIX) Fixed actor database logic with finding a new ID.
- Characters
- Models
- (NEW!) Added and tested Mithos model.
- (NEW!) Added and tested Elise model.
- (NEW!) Added and tested Max model.
- (NEW!) Added and tested Taro model.
- (NEW!) Added and tested Garen model.
- (NEW!) Added and tested Imp model.
- (NEW!) Added and tested Gargoyle model.
- (NEW!) Added and tested Behemoth model.
- Stats
- (NEW!) Money added to characters.
- Each unit has it’s own money.
- (NEW!) Characters track their gender.
- (NEW!) Characters track their race.
- (NEW!) Characters track their max and current health points now.
- (NEW!) Money added to characters.
- Models
- Character Customization
- (NEW!) Added character customization!
- Using unfinished models, so no official models or texture combinations in yet.
- (NEW!) Hair Style is now uniquely stored per character.
- (NEW!) Hair Color is now uniquely stored per character.
- (NEW!) Eye Color is now uniquely stored per character.
- (NEW!) Skin Color is now uniquely stored per character.
- (NEW!) Gender is now uniquely stored per character.
- (NEW!) Added character customization!
- File IO
- (NEW!) The game will now save and load a unit’s visual data
- Hair style
- Hair color
- Model type
- Body color
- Eye color
- (NEW!) Health points are now saved and loaded.
- (NEW!) The game will now save and load a unit’s visual data
- GUI
- (NEW!) Designed and added a new 2D phone that fits the style of the game’s world.
- Appears in main menu and in game menu
- (NEW!) Interactable objects now have basic functionality.
- Linked to an item in the item database.
- Removes item when clicked on if there is room in inventory.
- Tooltip appears when hovering over item to give information.
- (NEW!) Extended character customization menu added to main menu when starting a new game.
- Displays 3D version of character
- The logos now fade out when character appears.
- The logos fade back in when the back button is pressed.
- 3D version of character can be rotate by dragging on it.
- New option added for hair color.
- New option added for skin color.
- New option added for eye color.
- New option added for gender.
- Displays 3D version of character
- (NEW!) Designed and added a new 2D phone that fits the style of the game’s world.
A while back I hinted at the fact that I was taking Soul Saga into the realm of 3D, and even posted some pictures of it across the various social media sites. Well, it cost the rest of my life savings and was difficult working with an unfamiliar media, but they’re finally here! Soul Saga’s base models are about 90% completed at this point. They’ve been sent off to the the animator so they can start moving and make it into the game. Later on I will be commissioning someone to re-texture the models to add more variety to the game.
Character Customization
Along with the the new models I’ve also implemented character customization. The above image shows a small glimpse into the options that customization brings. The plan for Soul Saga is to allow the player to create their own character to adventure into the Soul Saga Universe, rather than just playing from a pre-made hero or heroine. The player can choose their gender, hair style, hair color, eye color, and individual outfit pieces like shirt, gloves, shoes, and hats. I also have plans to allow the player to choose their races from 2 additional species other than human, but we will have to see where my budget stands as my life savings has reached the bottom of the barrel at this point.
The Cellphone
This build also sports the new cellphone the player will be using to interface with the game data. The cellphone will be the way the player accesses their inventory, equipment, skills, messages from and to other characters, and several other functions that will be discussed in later updates. The cellphone sports a fantasy-styled theme with a crystal energy source, big gears, and a bronze casing.
Upcoming Kickstarter
After watching several Kickstarters get funding for their great looking games, I’m inspired to create a Kickstarter for Soul Saga. A successful Kickstarter could allow me to open up the universe so you can travel to more epic places. It would also allow for much more character customization both visually and through story options. I will give more information later this month about the Kickstarter and rewards you can get for backing the project.




